Gameplay:
Details:
Welcome to "The Blackwood Enquiry," an intense whodunit that blends deduction, teamwork, and high stakes. As a master detective, you are thrust into the murder scene within the lord's private chamber, where his untimely death has left the castle in turmoil.
Your mission is critical - thoroughly investigate the room, uncover hidden clues, and identify personal objects linked to the castle staff. With your friends as spectators, viewing item descriptions on their phones, collaborate to piece together the mystery, matching each item to its owner.
"The Blackwood Enquiry" is more than a game - it's a race against time, testing your analytical skills and cooperative strategy. You have only five minutes to solve the case, or face a perilous outcome. Will you pinpoint the culprit and survive the ordeal? The truth behind the murder and your fate lies in your hands.
Trailer:
Details:
As the secondary programmer for our Pixotope game, I had a crucial role in figuring out how Pixotpe works with the virtual production studio. The combined planning and creation phases of this project significantly improved my understanding of complex game development and teamwork.
Mechanics I Developed:
- Multiplayer System
- Pickup System
Soft Skills Exercised:
- Team collaboration
- Effective communication
- Adaptability to using new technologies
- Problem-solving (Pixotope, AR, XR, VR)
Additional Technical Tasks Undertaken:
- Pixotope
- AR
- XR
- VR
- Debugging and optimization
